LittleBigPlanet Creation

I am now in possession of LittleBigPlanet, and have been for a few days now. It’s a fun game. However, there is one problem I am having with it. I want to create a level, but whenever I do, I freeze up with all the options presented to me. I don’t know where to start.

However, I recently got a couple of ideas that could be used:
- A crane-like vehicle which has a grabber. The grabber can grab stuff and release it whenever the player chooses. It could be used in a 2P puzzle where the crane grabs a hanging grabble, attached by an elastic cord. The crane grabs the grabable material and moves back to create tension on the elastic cord. Then it releases it, sending the material flying in the other direction. Due to screen size, this might have to be done in a vertical direction.

- Another idea is a cannon device thingy. Here’s a diagram: . Could be used for blasting away at material covering parts of a level. Also, it could be a sentient enemy.

- Some possible levels I’ve thought of include a fairground level (runaway Ferris wheel, whack-a-mole, haunted house, etc), a martial arts dojo (hanging on to a kick which sends Sackboy flying), and a level based on old skool videogames (Pacman, Tetris, Q-Bert, etc).

This post is mainly a reminder for myself, should I forget these ideas.

This entry was posted on Thursday, November 13th, 2008 at 3:30 pm and is filed under Game Idea. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

Leave a Reply